Storing Catwoman with 12 minutes of Batman: Arkham city gameplay
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Save Catwoman with 12 Minutes of Batman: Arkham City Gameplay

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Other... GameRevolution » News » GAMING NEWS Save Catwoman with 12 Minutes of Batman: Arkham City Gameplay Posted on Saturday, July 2 @ 11:15:52 Eastern by danielrbischoff
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I won't waste any more of your time. Why? Because just below this text that you're probably not even reading is 12 FULL MINUTES of Batman: Arkham City gameplay. This is essentially the E3 2011 demo. If visuals aren't your thing and you prefer words, check out our hands-on preview of Arkham City and then continue twiddling your thumbs while you wait for the game's release in October.
Related Games: Batman: Arkham CityTags: Batman, rocksteady
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NickKmet - Joined: Jan 17, 2007I like how they scrambled a few words so as to not give away the plot. Two face looks really cool though.0 0Like or Dislike?Posted: Jul 2nd, 2011 at 1:15 pm
danielrbischoff - Joined: Nov 13, 2009Yeah at E3 there were a ton of things scrambled. Can't wait to see what it is.0 0Like or Dislike?Posted: Jul 2nd, 2011 at 1:19 pm
SweetHat - Joined: May 14, 2011oooooooh im as giddy as a schoolgirl or this. i can not wait, im glad i got this on preorder already0 0Like or Dislike?Posted: Jul 2nd, 2011 at 4:45 pm
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Batman: Arkham City
12 Minutes of Arkham City's E3 2011 Demo (12:09)
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12 Minutes of Arkham City's E3 2011 Demo (12:09)VIEW ALL VIDEOSvar videoshown=1;var teaserScrollId=0;$('teaserimg'+videoshown).addClassName('slide-nav-on');function scrollTeasers(){if (videoshown==6) { document.getElementById('videocarslider').style.left = '0px'; videoshown=1; }if (videoshownThe People Speak: Like GR's DundiesRevolutionary Rant: Club Nintendo RewardsShadows of the Damned in One MinuteYuji Naka Designs Disturbing Wii Fishing Rod PeripheralJoin the Team Fortress 2 Community Playdate Now!If Mortal Kombat Were a SitcomSpace Warping Would Be Awesome for Portal 3Celebrate Independence Day with Black Ops Annihilation DLCValve vs. Other Game DevelopersReminder: Join GameRevolution's Community Playdate Tomorrow! Fate/unlimited codes Cheats
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Somaroth
Cutscene Guidelines
I know its unnecessary to restate how much I like a good story in a video game, but seeing as a I parodoxically did anyways, I will gladly repeat: I love a good story in a video game (though I'll be sure to minimize how often I do so as not distract from my topics.) Seeing as I brought up story in games again, I would like revisit something that I touched upon in my first post. I mentioned that some games are overly reliant on cutscenes to convey plot development and exposition that is...
read more...
Vox ArchivePosted on Friday, June 24 2011 STAFF | CONTACT GR | ADVERTISING | GRADING SYSTEM | PRIVACY POLICY | TERMS OF USE
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Save Catwoman with 12 Minutes of Batman: Arkham City Gameplay






Xbox 360
Nintendo Wii
Nintendo DS
Sony PSP
PC Games
Other... GameRevolution » News » GAMING NEWS Save Catwoman with 12 Minutes of Batman: Arkham City Gameplay Posted on Saturday, July 2 @ 11:15:52 Eastern by danielrbischoff
window.fbAsyncInit = function() { FB.init({appId: 'your app id', status: true, cookie: true, xfbml: true}); }; (function() { var e = document.createElement('script'); e.async = true; e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js'; document.getElementById('fb-root').appendChild(e); }());
I won't waste any more of your time. Why? Because just below this text that you're probably not even reading is 12 FULL MINUTES of Batman: Arkham City gameplay. This is essentially the E3 2011 demo. If visuals aren't your thing and you prefer words, check out our hands-on preview of Arkham City and then continue twiddling your thumbs while you wait for the game's release in October.
Related Games: Batman: Arkham CityTags: Batman, rocksteady
More from the Game Revolution Network
POST A COMMENTComments



Post a comment LOGIN or REGISTER to post a comment or rate this review. Username:Password: Remember me next time?

Batman: Arkham City
12 Minutes of Arkham City's E3 2011 Demo (12:09)

Deus Ex: Human Revolution
Developer Diary: The World of Human Revolution (02:56)

Mortal Kombat - Kenshi
Kenshi story trailer. (01:53)

Bioshock Infinite
First Two Minutes E3 Demo (03:51)

Galaga Legions DX
Launch Trailer (01:39)

Batman: Arkham City
12 Minutes of Arkham City's E3 2011 Demo (12:09)VIEW ALL VIDEOSvar videoshown=1;var teaserScrollId=0;$('teaserimg'+videoshown).addClassName('slide-nav-on');function scrollTeasers(){if (videoshown==6) { document.getElementById('videocarslider').style.left = '0px'; videoshown=1; }if (videoshownThe People Speak: Like GR's DundiesRevolutionary Rant: Club Nintendo RewardsShadows of the Damned in One MinuteYuji Naka Designs Disturbing Wii Fishing Rod PeripheralJoin the Team Fortress 2 Community Playdate Now!If Mortal Kombat Were a SitcomSpace Warping Would Be Awesome for Portal 3Celebrate Independence Day with Black Ops Annihilation DLCValve vs. Other Game DevelopersReminder: Join GameRevolution's Community Playdate Tomorrow! Fate/unlimited codes Cheats















Somaroth
Cutscene Guidelines
I know its unnecessary to restate how much I like a good story in a video game, but seeing as a I parodoxically did anyways, I will gladly repeat: I love a good story in a video game (though I'll be sure to minimize how often I do so as not distract from my topics.) Seeing as I brought up story in games again, I would like revisit something that I touched upon in my first post. I mentioned that some games are overly reliant on cutscenes to convey plot development and exposition that is...
read more...
Vox ArchivePosted on Friday, June 24 2011 STAFF | CONTACT GR | ADVERTISING | GRADING SYSTEM | PRIVACY POLICY | TERMS OF USE
GameRevolution.com, A property of AtomicOnline, LLC. © 2011 AtomicOnline, LLC. All Rights Reserved.
Fellow Revolutionaries: GameReplays | GameWinners | PlaystationLifestyle | Loot-Ninja | Destructoid | Ripten | GameAnyone document.write(unescape("%3Cscript src='" + (document.location.protocol == "https:" ? "https://sb" : "http://b") + ".scorecardresearch.com/beacon.js' %3E%3C/script%3E")); COMSCORE.beacon({ c1:2, c2:6036161, c3:"", c4:"", c5:"", c6:"", c15:"" });
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