Batman: Arkham City Moves 4.6 Million Units in First Week

Batman: Arkham City Moves 4.6 Million Units in First Week

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AppId is over the quota

Warner Bros. Interactive Entertainment did a little gloating this morning, and they have every right to. Batman: Arkham City has shipped over 4.6 million units worldwide in just one week of being on the market.

The figure more than doubles the launch week sales of Arkham Asylum, and makes Arkham City one of the top-selling titles of the year. The game also is the highest-rated title of the year on both the Xbox 360 and PS3, metascoring 95 and 96 respectively.

GameRevolution awarded the title with a super-prestigious A-grade on its report card. Something Batman would have totally brought home and showed his parents if they weren't murdered in that alleyway.

Batman: Arkham City is well on its way to being a Game of the Year contender, and quite possibly, winner. Look out for our full end of the year awards, coming in December.


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Batman: Arkham City - GR Review

Batman: Arkham City - GR Review

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AppId is over the quota

I realized something last night after completing Batman's latest campaign against scum and villainy. The best games are the ones that make you feel something. Limbo's quiet violence makes you feel lost, alone, and in danger. The best moments in Assassin's Creed make you feel like an assassin yourself, at once alone, deadly, and at war with ancient forces. Earlier this year, Portal 2 made me feel so much like a freaking genius that I rewarded it accordingly.

So what is it about Batman: Arkham City that makes me feel so much like Batman?

After the events on Arkham Island, former Warden Sharp has been elected Mayor and walled off a section of Gotham to contain all the inmates and super-villains you could possibly want together in one place. Naturally, the entire community of evil has descended into chaos with the likes of Joker, Two-Face, Penguin, and Mr. Freeze driving the action. Someone behind the scenes is playing puppet master, with Professor Hugo Strange given the reigns over Arkham City and its Tyger guards.

That's all I'll say. Storytelling in games is difficult enough without someone spoiling it for you. Arkham City's wealth of side missions will attempt to distract you, but breathlessly speeding your way through the campaign is more than forgivable. This is a Batman tale served more faithfully to the character and comics than any Batman movie has done. The best pieces from Nolan's latest works are present, as are the gothic themes from Burton's classic. With longtime Batman scribe Paul Dini at the helm, it's no surprise that AC is as engrossing as the masterful Batman: The Animated Series.

Even the game's soundtrack bears noting for its memorability, drama, and production values. Rocksteady wasn't screwing around and neither does the subject matter in the game. In fact, I'm surprised the ESRB assigned Batman's latest outing with a 'T' for Teen rating. There's more than enough violence and disturbing imagery to go around. One scene in particular left me recoiling in horror, but I'll leave the moment for you to discover on your own.

Rocksteady's heavily modified Unreal Engine is a sight to behold as well. I'd go so far as to say the developer has beaten Epic Games at its own technology with Batman: Arkham City handedly surpassing Gears of War 3's highest visual achievements. The entirety of the open world is detailed, vibrant, and packed to the gills with content.

400 Riddler trophies await your discovery. Side missions litter the landscap,e and thugs hang out on rooftops and in alleyways just waiting for an ass-kicking. Major players in Arkham Asylum now fill optional, entertaining distractions while villains that missed the first Batman outing get a heaping helping of spotlight this time around.

Even the game's boss battles managed to reach highs I haven't seen in some time. At once varied and challenging (as level bosses should be), Arkham City's gallery of rogues will only serve to propel you further through the story and the world.

I'm gushing, I know. When a game gives you the ability to silently dispatch a number of firearm-wielding hoodlums, grapnel hook and glide to a completely different location, and then enter fisticuffs with a group of 20+ gangsters, you can't help but fall in love. I put the controller down and said, "I am vengeance, I am the night, I am the Batman."

That's the true success in Arkham City. Combat is twice as fast, twice as fluid, and three times and deep as it was in Arkham Asylum. Predator rooms give you even more enemies to deal with and just as many new gadgets to put to smart use. The way you navigate Batman through the open world is so brilliantly accomplished, it has to be played to be believed.

So what's there not to like? It's difficult to say really. I'd be reaching if I harped on about any one aspect of the game. I suppose certain villains could really have used more screen time, but the main attractions get exactly as much room as they need. I would also say Arkham City could be a little bigger, but you'd be sacrificing the open world's density. Finally, there's the business behind the Catwoman DLC, but you should buy the game new to reward Rocksteady for their achievement anyway.

The long and the short of it is that you need to play this game. You've just got to play it. Even if you're not a fan of Batman, there's a lot to love in Arkham City. It's easily stolen a spot on my Game of the Year shortlist, and it will on yours too.

Now if you'll excuse me, I've got some faces to smash and some thugs to string up on gargoyles. These streets won't clean themselves, you know. *Vanishes*

Review based on PS3 version. Retail copy purchased by reviewer.

A Revolution report card + I am Batman+ Grapnel hook and gliding through the city+ Deeper, varied combat+ Challenging predator rooms+ Breathlessly paced story+ All the villains you could want+ Side missions and Riddler challenges+/- Catwoman (for new purchasers)- Not the biggest open world+ But certainly the densest


More information about Batman: Arkham City

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Batman: Arkham City Looks at UK from Its Lofty Gargoyle Perch

Batman: Arkham City Looks at UK from Its Lofty Gargoyle Perch

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AppId is over the quota

Our latest sparkling 'A' recipient, Batman: Arkham City is taking names all over the world, particularly after shipping 4.6 million units worldwide in just one week. And a lot of those names are in the United Kingdom.

In a list of individual formats units sold in the UK, both the Xbox 360 and PS3 versions of Batman: Arkham City has even defeated Sega's Football Manager 2012, Forza Motorsport 4 with its Top Gear love, and Just Dance 3 (finally). It has also dethroned FIFA 12 in Ireland.

Unfortunately, it's only fourth in Denmark and seventh in Netherlands, behind the likes of Sims 3: Pets and Pro Evolution Soccer 2012. Of course, those countries are close to Belgium, and you know how we feel about that.

[Source]


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Unlocking Catwoman in Batman: Arkham City Would Require Online Pass
Gamestop Giving Batman: Arkham City Used Purchasers Catwoman Pass for Free

Gamestop Giving Batman: Arkham City Used Purchasers Catwoman Pass for Free

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AppId is over the quota

The revelation that Batman: Arkham City's one-use code unlocks the entirety of Catwoman gameplay in the game's main campaign set back quite a few gamers looking to rent the game or buy used. GameStop feels your pain.

An internal memo verified with GameStop locations tells its retail staff that used copies of Batman: Arkham City should be paired with a code for Catwoman content printed on the receipt. All of this seems fairly counteractive to the online pass code itself, but GameStop is a huge corporation with some pretty strong ties with publishers.

We'll bring you more details as they become available. How many used copies of Batman: Arkham City will there be on shelves if the game isn't even out yet?

[Source]


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Batman: Arkham City Launch Trailer

Batman: Arkham City Launch Trailer

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AppId is over the quota
Posted on Friday, October 14 @ 07:49:15 Eastern by Anthony_Severino
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We're only a mere few days away from the release of a sure Game of the Year front-runner, Batman: Arkham City. This is Batman Arkham City, folks. It needs no introduction. It needs no hype. But Warner Bros. is bringing it anyway with a brand-new launch trailer.

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Playing As Batman Doesn't Make You Batman

Playing As Batman Doesn't Make You Batman

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AppId is over the quota
Manifesto RSS FeedPosted on Friday, October 14 @ 06:56:05 Eastern by Anthony_Severino
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"If I was gonna zipline into your apartment, I would be in your apartment right now."


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Redeem Your Batman: Arkham City Online Pass for Catwoman

Redeem Your Batman: Arkham City Online Pass for Catwoman

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AppId is over the quota

Rocksteady's latest superhero epic is set to release next week and most of us will be picking up the game as a brand new, cellophane wrapped disc complete with instruction booklet and more, but Batman won't take kindly to used games sales in the future.

With copies of the game making their way to the streets, Gothamites have found that Catwoman's gameplay both in the story mode and in challenge maps is locked to those who did not purchase Batman: Arkham City new or have not bought a VIP pass for $10.

DLC packs will also unlock Robin and Nightwing, but Catwoman has been heavily marketed as part of the game. Playing as the thief is not required to complete the game. Those playing the campaign without an online pass will see Catwoman in cutscenes but her gameplay sections are completely missing.

[Source]


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Batman: Arkham City - Final Preview

Batman: Arkham City - Final Preview

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AppId is over the quota

Through the entire lead-up to the upcoming release of the very much anticipated Batman: Arkham City, I have not yet had any chance to see the game. Not at GDC. Not at E3. Not anywhere. Okay, I'm lying a bit. Being a ninja myself, it's just not within the code of conduct to see Batman, despite his choice of costume, unless it's completely necessary. Luckily, this time, it was.

It's difficult to say anything about Batman: Arkham City that hasn't already been said from my fellow GR comrades. Perhaps the only thing I can do is shed some clarity. While Arkham City is an open-world game, which in itself is a tremendous feat worthy of the Batman name, this isn't about exploring the entirety of Gotham City but merely a particularly large section of the city that has been turned into a large complex to hold all the inmates. Batman has the heart not to kill any of them, but none of the inmates really have any, so they just break out and start causing a huge ruckus. Actually, I think Batman allows this to happen just to clean up the mess. It's his daily exercise.

The situation soon spirals out of control and Batman swoops into solve the problem, and by that I mean pulverize muscled guys like human punching bags. It's the natural consequence that happens when you give inmates way too much whey protein powder and weight equipment and deprive them of even the sight of another woman. They get all mad and start wearing clown makeup and think they actually stand a chance against Batman. As usual, he can take on a group of overconfident thugs with just a few punches, kicks, and counterattacks; if they've got guns, he can just use the many ledges installed just for him that allow him to grapple his hook and slip behind them like a true ninja.

Just to give them a fighting chance, the Rocksteady developers have given enemies grenades, night-vision goggles, and some gadgets that jam Batman's detective mode, not that he really needs it in combat. To address complaints of the first game, they have disabled certain navigational aids in detective mode so that players will actually want to come out of it. That said, Batman also has new weapons of his own, including one makeshift electrical taser gun that can be used to stun enemies, short-circuit some computer systems, and attract and repel metallic objects. His fighting moveset has also nearly doubled in size and the animations have been made noticeably more fluid.

But you probably knew all that already, so I'm just going to talk about how to glide and swoop around the city like you've always wanted to do. Standing atop any high structure, Batman can launch himself into the air and glide almost silently almost anywhere in his surrounding. From midair, he can then dive and relaunch himself high into the air, or grapple-hook onto another ledge to propel himself even farther. So don't be surprised to find YouTube videos showing off how long some player with a whole lot of spare time can stay in the air before touching the ground.

Of course, as you fling yourself from one side of the island to the other, you will come across plenty of side quests for extra experience points as well as Riddler's Trophies. Given that the size of the island is estimated to be about six times as large as the setting of Arkham Asylum, that's a lot of time waiting to be spent on exploring. Some of the trophies are even highlighted pink, which means they can only be picked up by Catwoman, who can swap in for Batman once you finish her introductory story sequence.

There aren't many sure bets when it comes to video games, but Batman: Arkham City looks to be one of them. Look for it to swoop into our hands October 18th.

(P.S. I'm not going to spoil what happens, even though I'm allowed to report on it. I just don't think it's necessary and you're going to buy the game anyway, right? RIGHT??!!!)



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Batman: Arkham Asylum sending user added for XBOX360

Batman: Arkham Asylum sending user added for XBOX360

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Batman year of a [game maker]

Batman year of a [game maker]

That such a community was... a gem of the C?mics titled Batman read what Tambi?n Saldr? year a lively Pel?cula a, the first appearance of the Batman score their first missions & as was the son of the night.

Good Ir? grain come up with an idea that a Tato Extra?a what happens is that I have a game on the same platform, but I no sprites or backgrounds for use in my project & I Gustar?a help have want to make me & give me suggestions.
What I have planned is to the C?mic, V?deo passing game with the addition of secondary missions and stretch some more Emoci?n to the game & beyond tells the story of the C?mic-Trav?s Im?genes Add.

Tambi?n If someone the ambitious would help projected him Estar?a also grateful.

PS: make this game may be completed late to A?os & have stop constants as well as such to me as a hobby more than work, but Estar? take this game!
PS 2: I owe the images then post them!


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Batman Arkham Asylum GOTY [full record packaging] [2009] [DVD5] [Español] [FLS]

Batman Arkham Asylum GOTY [full record packaging] [2009] [DVD5] [Español] [FLS]

Posted by Bombon15 on 06/07/11 12:31 pm in General

<>www.TusjuegosPc.org Juegos Gratis

Technical FAQs:

Size: 4.22 GB
Format: ISO - 1 only DVD5
Number of players: 1
Genre: Action - adventure
Theme: superheroes
Distribution: Rocksteady Studios
Developer: Eidos Interactive - Square Enix
Release date: babydrops-09
Language texts: Spanish
Language press: Spanish

Information:

The Pack created GOTY Edition or game of the year.
Gotham of the worst criminals are locked up in the psychiatric hospital of Arkham.
Joker joined chaos breaks out and the criminal brain rebel prisoners in the dark housing, which quickly becomes a nightmare.
Only Batman can in the bowels of the lunatic asylum and dive back to the light.

Requirements:

• Minimum

Operating system: Windows XP / Vista / 7
Processor: Intel Pentium IV 3.0 GHz or equivalent
RAM memory: 1 GB XP - Vista / Win7 2 GB
Free hard disk space: 10 GB
Video card: 128 MB - NVidia 6600 - ATI X 1300
Sound card: Direct X 9.0 c compatible
Mouse and keyboard

<>www.TusjuegosPc.org Juegos Gratis
http://www.YouTube.com/watch?v=HxpghXCvUv0<>www.TusjuegosPc.org Juegos Gratis
www.TusjuegosPc.org Juegos Gratis
www.TusjuegosPc.org Juegos Gratis
www.TusjuegosPc.org Juegos Gratis
www.TusjuegosPc.org Juegos Gratis <>www.TusjuegosPc.org Juegos Gratis

Links:

http://www.fileserve.com/file/zy4h568
http://www.fileserve.com/file/D7jxpG3
http://www.fileserve.com/file/zajR2GD
http://www.fileserve.com/file/VqgsKAX
http://www.fileserve.com/file/DVAHZfy
http://www.fileserve.com/file/aVNvgqG
http://www.fileserve.com/file/M6Gdzzx

Installation instructions

1 Extract you the RAR files
2 Burn or images with daemon tools to mount
3. Install the game (they are about 10 GB free)
4 At the end of the installation you will receive 1 time on OK and install DirectX at the end of
FreeArc file can be deleted at the end of the folder main (BmGame.exe)
(In the Redist folder where install, there are multiple controllers as well as the need to play game for Windows, should be local or offline profile)
5 Game!

Rating: did not qualify!, voices:. CrearEstrellas (36177)

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Storing Catwoman with 12 minutes of Batman: Arkham city gameplay

Storing Catwoman with 12 minutes of Batman: Arkham city gameplay

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Translate Request has too much data
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Save Catwoman with 12 Minutes of Batman: Arkham City Gameplay JoinHelp  Forgot Password LoginNEWS CONSOLES Click REVIEWS PREVIEWS VIDEOS FEATURES CHEATS COMMUNITYGAMES FAQS GOODIES RELEASE DATES MAILBAG PODCASTS FORUMSPlayStation 3
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Other... GameRevolution » News » GAMING NEWS Save Catwoman with 12 Minutes of Batman: Arkham City Gameplay Posted on Saturday, July 2 @ 11:15:52 Eastern by danielrbischoff
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I won't waste any more of your time. Why? Because just below this text that you're probably not even reading is 12 FULL MINUTES of Batman: Arkham City gameplay. This is essentially the E3 2011 demo. If visuals aren't your thing and you prefer words, check out our hands-on preview of Arkham City and then continue twiddling your thumbs while you wait for the game's release in October.

Related Games:  Batman: Arkham CityTags:  Batman, rocksteady

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POST A COMMENTCommentsNickKmetNickKmet - Joined: Jan 17, 2007I like how they scrambled a few words so as to not give away the plot. Two face looks really cool though.0 0Like or Dislike?Posted: Jul 2nd, 2011 at 1:15 pmdanielrbischoffdanielrbischoff - Joined: Nov 13, 2009Yeah at E3 there were a ton of things scrambled. Can't wait to see what it is.0 0Like or Dislike?Posted: Jul 2nd, 2011 at 1:19 pmSweetHatSweetHat - Joined: May 14, 2011oooooooh im as giddy as a schoolgirl or this. i can not wait, im glad i got this on preorder already0 0Like or Dislike?Posted: Jul 2nd, 2011 at 4:45 pm
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I know its unnecessary to restate how much I like a good story in a video game, but seeing as a I parodoxically did anyways, I will gladly repeat: I love a good story in a video game (though I'll be sure to minimize how often I do so as not distract from my topics.) Seeing as I brought up story in games again, I would like revisit something that I touched upon in my first post. I mentioned that some games are overly reliant on cutscenes to convey plot development and exposition that is...   
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