E3 first impressions: Assassin's creed revelations

10:35 AM Posted by Mario Galarza


What do you think about the annual releases? Developers, fans and Guitar Heroescan really hurt a business model that flogs a franchise on an annual basis. The first reference of the Ubisoft for such measures with their excellent Assassin's creed series, each entry in the franchise will be better, while I was normal. If you give me more, I'll take more.

Assassin's creed: revelations this trend appears to continue. Not only game will contain this fall the most expected genetic memory assassins vs Crusader a new single-player campaign, which promises to answer some of your burning questions, but it also brings the amazing multiplayer from brotherhood. I managed to some of the revelationtweaked multiplayer mode play today and saw more of the single-player campaign.


First feels multimedia player out, just like in brotherhood. I managed to surpass all other players in the game... combined. While I was sure the Rep knew, what I did, my aerial kills, hidden kills and surgical stalking incorrectly shown him. New perks such as smoke mines provide new strategies for both escape and kill. Your plant a mine in the vicinity of escape routes to create own escape gate or one fall below your perch to catch players, that in you. I saw a few new options for customization in my multiplayer session.


Assassins, in revelationmultiplayer hop can icons, titles, and more set. Ubisoft expands multiplayer with new modes and options for murderers who have already exhausted all in brotherhood. If it brings more players for multiplayer Katz, Ubisoft has done their job. Of course,Assassin's creed is really all about the single-player and Ubisoft showed much, that off as well as.


Ezio's new hook blade makes certainly traversal faster and more dynamic. Regardless of whether you start up multiple grab handles or slide wires in air double murder, opened many new movement the hook blade options. The hook sword means also a variety of new, vicious kill animations and faster fight. The demo showed Ezio enemy as he ran into him, introduction to a string combat kill hooks.


Strong on the cinematic as gameplay, often by settingrevelations shots also seems and cinematics change environment is divided. Ezio stabilvor an entire port on fire to escape, confused by the flames and falling masts, sinking ships and the occasional enemy. Ubisoft left us with a short teaser on Desmond's role in revelations.


Not much was about Desmond captured psyche following brotherhood, but we saw some photos taken by MC Escher type platforming levels and some fascinating computer language, suggesting that Desmond was spirit with the animus wrestling programming language.


It is a great deal more E3 2011 coverage from game revolution to keep your eye on more impressions, hands-on thoughts and previews. We will provide some news, while we're at it.


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