E3 first impressions: the walking dead

4:09 AM Posted by Mario Galarza

Manifesto RSS FeedPosted on Thursday, June @ 19: 20: 42 by Eduardo_ReboucasEast
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Let me say, that I absolutely Robert Kirkman's pray walking dead work at the start. It is one of my favorite comic series of ever and one of the only ones that I regularly read. Word get so that a video game in the works of these books has me very dizzy. And that tell-tale work out even more reason to excited, taking into account of its portfolio of games.

Word of warning - everything, what I'm here describe is from an interview at E3. The group to the tell-tale E3 booth look at no single screenshot, only a few isolated pieces of concept art. The game us through a treacherous Rep described, but even then, to know the comic and the show, it was easy to assemble as play the game finally.


The walking dead begins in a similar way to the comics. You play as Lee Everett, which operates on a prison bus, which apparently makes its way to Atlanta. All goes crazy with the zombie apocalypse, though, and somehow, our friend managed to escape - absolute hell. If you have watched the premiere episode of the TV show or read the first issue of the comic, you know how ill get things in Atlanta.

Also to George A. Romero's living dead works, the walking dead'sfiction about the human factor. Sure, the whole world the Crapper, people will die and get up as flesh-eating ghouls, but the real danger is people in the form of the survivors. Human conflict is the central theme and tell-tale takes it to a new level with the introduction of Clementine, a little girl, joins Lee and acts as his "moral compass".

The game is set with its own history, not directly to all characters and situations of the comic book and map bound. Telltale mentioned that an appearance in any way, but it is some characters from the comic, as Glenn and Lily, would not make longer stays, gives way to a completely new group of characters and thus more excitement, who out of hell, or gets drawn down.

The comic book is known, that violent transformations change with the blink of and something a touch would be air fresher in the gaming space. Someone could ever dream in the first minutes only to replace only the the apparent hero of a game with someone you thought was only a secondary or tertiary man? The opportunities are abundant.


According to telltale Lee not just a nice person (he was finally in a prison bus). Clementine be his companion during the ordeal and is his actions against the many situations, the it sure, that you in with other people and the zombies are offset. As a child, her mind is clean, tell-tale mentioned, so they are extremely judgmental Lee's decisions.

Decisions are a relatively new thing for tell-tale. Their games have been pretty linear up to this point, with few alternatives to the gameplay. It sounds like the walking dead is going to change. Clearly, telltale will follow with the comic book tradition leave us perplexed as, if a character alive, almost everywhere is do it with danger. As well, game, sure to survive nobody should her newly announced Jurassic Park .

Telltale said, they show us still can how the game is not, look, but was evidence, saying that the black and white style of the comic-will play a part of the presentation. This is not to say that this game will look exactly like the comic, but there is hope, that it to have a unique look and is something save blood, not us - courage and gore over and over. TWD only tell-tale is definitely one of the games M rated are.

The walking dead only may means and a splash make it on his third there also. Unfortunately we have to wait until late 2011 and early 2012 to figure out. The promise seems amazing so far and considering what tell-tale with done is different franchise lately, it's easy to see this game very well and fitting in with fiction created by the excellent comics.



View the original article here

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