Starbreeze talks widen the scope of the project RedLime, downloadable game development

6:53 PM Posted by Mario Galarza

Just after the completed Brad speculating on what Starbreeze could be working on next during Bombcast this week, the Swedish developer has begun to talk a little more about its mysterious RedLime project.

As noted by retirement of Internet detective, Starbreeze is a company that is listed in Sweden, which means that the developer must issue financial statements on a regular basis. In view of the main source of income of Starbreeze games, his last statement discuss a little fair plans games gaming Starbreeze.

What little we know about RedLime project involves continuing rumors about the restart of a Trade Union. Rumors of the Union are derived the original announcement of the project, called for that Electronic Arts and Starbreeze to collaborate on something "reinvent itself to one of the most acclaimed EA classic franchises".

EA and Starbreeze have apparently decided to "extend" project RedLime. I used Google to translate loaded Swedish financial documents of the Starbreeze, by the way, so excuse the garbled English.

"The reason for our joint decision above all is that we want to implement a series of creative improvements, we simply [] make a better game," said CEO Mikael Nermark. "It also requires an extension of the project due to the high rotation during the autumn and winter, as we have previously reported." It has taken time and resources to recruit key employees, while it takes time for new developers join the project. We have now achieved [human resources to] RedLime. "

It is not yet clear when we are going to hear about project RedLime, but well, E3 is just a few weeks...

In addition to project Redlime, the Starbreeze has been self-financing a downloadable game.

"The game industry is [in the] half of an interesting and tumultuous phase of change for publishers [and] game developers, as well as the chain of distribution, with greatest emphasis sobre including downloadable games," said Nermark. "Of course, we must adapt to changing market conditions." We will continue to make AAA games and more often we need to work with new models of business for small downloadable games.

It makes sense. Unfortunately, no part of the document said that starbreeze had decided to kidnap the darkness 2 development. He has just finished playing in the dark, that really me swimmers.


Souerce: GiantbombAll

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