Call of duty: Modern warfare 3 - preview

7:48 PM Posted by Mario Galarza

Infinity Ward, sledge hammer Studios
When call of duty 4: modern warfare was released, we were introduced to perks, Killstreaks, prestige, adaptation, and challenges in a fast-paced environment, where the action never stops, and players loved it. Modern warfare 2 on everything from his predecessor, but significantly expands on the capabilities-, not enjoy, earn a 25 Killstreak and is granted, with a nuke to finish a match? Well, not the noobs.

Cards were different, that focuses on verticality. Players had not only left and right look, but up and down as well as. There were many routes to check corners and dark spots. MW2 was between the camper, dodging search ball fire from rooftops and trying to make enemies, to kill a Killstreak, basically a overwhelming version of CoD4.


So, what will happen in modern warfare 3? I know not really up there, but I can give you an idea. Other Killstreaks? Perhaps assault a zombie Horde at the enemy as a reward for a 30 Killstreak to earn? More perks? Even more overwhelming... uh... Ness?

In short: Yes, no, Yes and no.

Always the same behavior from previous titles, but the gameplay for MW3, simplifies the developers while still adding new features. Their focus was there, a balanced experience in Mulitplayer. No, she could stress not really enough XP event in La when the call of duty I feel now balanced also.

Things like command cheerfully, last stand, and secondary shotguns are MIA in MW3. The Nuke is also not available. (Noobs, rejoice!) Instead, there is a new kill steak system strike packages. Above, Killstreaks were developed for TDM; Now players given a choice and to three different categories: assault support and specialists. Each category contains a list of the various Killstreak rewards. You can to earn still the man, but a package depends on your playstyle.


If you are consistent in the shelves until the number of the body, is the attack package for you, where rewards such as attack be drones and air strikes in the based on your Killstreak. The support package is aimed on the other hand, in supporting your team. Their Killstreak is not reset when you die. Rewards are UAV, SAM turret and a reconciliation juggernaut, which is a ball of fun. A juggernaut is hiding behind a riot shield and goes to the opposition. As in spec OPSthey are hard to kill. For the team, which is used, however, it is a good way, have an edge over the opponent, if objective-based games types, because you can stay behind him for coverage, while it leads the way.

Specialist is simple, but dominate the concept for more qualified may be suitable. For every two kills, you will receive an additional discount. You deserve another perk reach two more kills, and kills carry up to eight, where to get all available discount. For example you have equipped always scavenger in MW2 written, because you are able to stay alive are long enough, to use their ability. The specialists package but you should assign your fourth or higher Killstreak instead the benefit scavenger which room benefits at an early stage to use that you otherwise would not. Of course, if you killed the Killstreak sets. It is complex, that depending on the style, you have to choose the perks in the optimal order that suits you.

MW3 now has a Killstreak system, which makes you think. Perhaps players are trying finally objectives, instead of camping for drains into lenses game modes. You know who you are.


Of course, you have to test these packages with new game types, to find the right? One in particular is kill confirm the a mixture of both target and kill-based gameplay is. You kill for experience points, but collect dog tags, to win the game. After you kill an opponent you earn 50 exp and a gold dog tag appears to the right over her body. You need to achieve it 1 point for your team. Your teammate can also collect it, and you both earn 50 exp, so that there is no point in this game to steal. Dies teammate, its is your dog day in red displayed, and you can gather the opponent to kill her, to deny, also prevents scored a point for their team. It is a chaotic and different game type that change their strategy player force. He plays as a team deathmatch, but lens, it is also important that kill to confirm how it is that kill to achieve.

Finally should "Prestige" and with all the exp purchased you will rank. Shop in the prestige you select your premium for Prestiging, but it is more than that. How the shop system in Black Opsyou can buy various items or more class of slots. While currency earn by things like single-player and spec OPSto reach, you can buy it and weapons such as the unlock. If your preferred weapon to rank 40 not unlocked is, can buy the prestige store and use it to level 4.

Separated, you can further enhance your weapon with weapon skills. If you want to minimize impact, such as for your sniper rifle, choose the stability expertise. If you want that two plants, choose you the system competence. The prestige-shop and the weapon skills are both part of the character huge building in MW3 as you level upwards. Developers are adapted a wide range for more choice for the player, so no matter, whether you have the free time or hardcore gamer, your style of play.


The modern warfare franchise has always been player-driven. It is clearly for players who want more control over how they play the game, as they can customize their weapon and can use the environment as it to their advantage. MW3 seems to emphasize, at the same time perfect balance across the Board with a sane system, the player can capture the concept.

Like I said, I do not know what happens when MW3 is on the 8th November 2011, but expect a Recon juggernaut after you and I followed carefully.



View the original article here

  • Digg
  • del.icio.us
  • StumbleUpon
  • Yahoo! Buzz
  • Technorati
  • Facebook
  • TwitThis
  • MySpace
  • LinkedIn
  • Live
  • Google
  • Reddit
  • Sphinn
  • Propeller
  • Slashdot
  • Netvibes

0 comments:

Post a Comment