PS3 Wireless Stereo Headset Now Available for Purchase in U.S.
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The much awaited PS3 wireless stereo headset has been released by Sony and can now be purchased by gamers residing in the U.S. Touted to deliver 7.1 virtual surround sound, this peripheral displays on-screen status updates and can be used with PC and Mac as well. The PlayStation blog also unveiled the new Urban Camouflage Bluetooth headset and the Urban Camo DualShock 3 controller which are both slated to release this November.

The PS3 wireless stereo headset features a built-in rechargeable battery that apparently offers seven hours of usage on a single charge. Moreover, it can also be used while it is being charged through USB. The earpads of this device are oversized and are meant for ‘hours of comfortable gameplay.’ A retractable microphone is also mounted on this peripheral so as to enable gamers to chat with their friends.
“The Wireless Stereo Headset brings you an exceptional sound experience, a rechargeable battery, simple setup and a streamlined design that is as durable as it is comfortable,” Abby Reyes, Sr. PR Specialist, Hardware, Sony, shared on the blog. “And yes, the official Wireless Stereo Headset pumps up more than PS3 games – Netflix, Blu-ray movies and more will benefit from the Wireless Stereo Headset’s crisp audio quality.”
A range of PS3 accessories are scheduled to launch this November including the PlayStation 3D Display which is said to offer full HD screen visuals to two players, even in split-screen mode. Urban Camouflage peripherals for the PS3 – Urban Camouflage Bluetooth headset and the Urban Camo DualShock 3 controller would also hit markets in the same month.
The PS3 wireless stereo headset can now be acquired by gamers in the U.S. by shelling out 99.99 USD (approx Rs. 4,722).
Revolutionary rant: single-player content lock, used for the purchase of RAGE

According to creative director Tim Willits must RAGE several places on the map with closed doors, doors that are accessible only to players, the shooter purchased new. In contrast to most new purchase incentives must not so access code they bound these doors. This means you either buy new, or go without these missions.
Willits is a self-proclaimed "advocate" of "always-on DRM." He is in the minority.Most people will never see it. I say to you, some people buy rage, [the new sold content] download, and have never set foot in the things. You will not be easy. I think that is fair. It's cool. It is the main road located outside. We are not of all disfigured. But I know that some consumers, if you can not avoid it, then you will get a little sensitive issue.
If you are using the title of this post, f * the sh could not say *. I'm tired of paying $60 for a product and not have. This is essentially using a game always online DRM. You are to buy not the game. You are the service the way to buy the game. I am not a member of the "developing world" and I have an Internet connection, but what the hell I do if I have a service outage? What's with all the legitimate reasons for lack of a connection to a game servers.If you have a juggernaut, you can change. I am in favour. If we humans always involve force could be if you play the game and then have that acceptable, awesome.
OK, OK, let's back up because this is not the case with RAGE. It is possible, but it is not. Is the case with rage to play, not unlike that limit online game. If you have a (mostly) single-player game, you will retain, some single-player content to use people to up the extra cash pony, who would have spent on a new copy of your game. I am slowly used to buy new games become. Hell, I prefer also, but used copy buyer lets not content, that they not on are buy seems like a slap in the face.
And say, that most players "never be in things foot" is so disrespectful. "Oh, don't worry, you will not even notice that it is gone." NOW KNOW WE!
F * this mess. If I were born and raised in this generation of gaming, I hate VIDEO games. Nintendo 64, SNES, Genesis, thanks * SIP *Sonic the Hedgehog, DOOM-.
Warten--sh *.

