Assassin's Creed: Revelations Launch Trailer Kills Tons of Guards
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Assassin's Creed seems to have built up to this point, piling questions on top of questions, making gamers sweat while they waited for the secrets to be revealed. If you haven't finished the story up till now, you might want to take the weekend to get through Brotherhood to experience its cliff hanger ending.
If Assassin's Creed: Revelations can continue to iterate and improve upon the original vision, I'll continue to enjoy the yearly releases. I'm certainly invested in the story and characters, but a successful send off for Ezio would certainly make a new character or a return to Desmond a welcome addition to the franchise.
Assassin's Creed: Revelations will hit store shelves next week on November 15th for Xbox 360 and PS3. The PC version has been delayed to December. Look out for more coverage on GameRevolution and our verdict on the latest time-traveling action-adventure.
Desmond's Assassin's Creed Story to End in 2012
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Posted on Monday, October 3 @ 12:29:09 Eastern by danielrbischoff
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That's why Eurogamer is reporting that Desmond Miles' Assassin's Creed epic will be ending in 2012 Assassin's Creed III. Creative Lead Alexandre Amancio explained:
Let's just hope the world doesn't actually end so that everyone can play the game. The next Assassin's Creed adventure, Assassin's Creed: Revelations, will be available November 15th for Xbox 360 and PS3 and December for PC.In Assassin's Creed we set up a timeline with this whole end of the world plot of December 2012. That's fast approaching, and the story we have to tell, we obviously need to do it before we arrive at that point. It would be stupid of us to be centering a game on a semi-reality and then have that conclusion happen after that date in real life.
[Source]
Don't Worry, Ezio Survives this Assassin's Creed: Revelations Story Trailer
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Posted on Monday, September 26 @ 19:17:04 Eastern by danielrbischoff
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Around E3, Ubisoft released a brief trailer focused on the upcoming Assassin's Creed: Revelations story. It was full of Animus glitches and fast cuts and by fast cuts I mean Ezio slitting the throats of a couple thousand guards. The old-hand assassin is back and he's brought new meaning to the same old footage. Take a look:
With a successful multiplayer beta under its bomb belt, what else could the upcoming AC entry hold? We'll find out on November 15th when Assassin's Creed: Revelations is released on Xbox 360, PS3, and PC.
Assassin's Creed: Revelations - Preview
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We're hotly anticipating the fourth entry in the Assassin's Creed series from Ubisoft, and I can't help but spoil the ending of Assassin's Creed: Brotherhood for everyone I meet. What the hell is wrong with me?
No.
What the hell is wrong with you? Why haven't you finished the excellent continuation of Ezio's story? You'd better hurry because Revelations is about ready to wrap up the loose ends left behind by the Auditore clan. At PAX, Alexandre Amancio walked us through the Gamescom demo of the game. He dispatched guards by planting bombs on dead bodies, by throwing bombs directly at would-be pursuers, and by lobbing bombs like grenades.

Amancio quickly dismantled some bombs he had already constructed and used the materials to create new hand grenades that he could drop in the middle of a chase to slow down pursuers. The crafting menus loaded quickly and materials fluidly moved between one type of bomb to the next.
The Gamescom demo allowed Ezio to hunt and kill a Templar agent, though Amancio said that the particular Templar underneath Ezio's blade was brought forward simply to show off an Altaïr section of the game. Ezio is hunting these Templar and historical artifacts to experience pieces of Altaïr's life.

Multiplayer mode improvements aside, Assassin's Creed: Revelations seems to refocus on the story, bringing several loose ends to a close, all while setting up the next in the fan-favorite Ubisoft series. You can preorder now and pick the game up at retail on November 15th, 2011 for PS3, Xbox 360, and PC.
More information about Assassin's Creed: Revelations
Assassins Creed 3 La Hermandad [PC][Español][ISO][WU-FLS-FSN-UP-FJ]
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Plataforma: PC
Genero: Acción, Aventura
Peso: 7,77 Gb
Formato: ISO
Idioma: Español
Vive la vida de Ezio, un Maestro Asesino legendario que lucha contra la poderosa orden de los Templarios. Su viaje le llevará a la ciudad más grande de Roma, centro de poder, envidias y corrupción, para allí golpear el corazón de su enemigo. Vencer a los tiranos y a los corruptos que pueblan Roma no solo requerirá fuerza, sino liderazgo, ya que Ezio tendrá que comandar una hermandad completa de Asesinos que lucharán a su lado. Sólo trabajando juntos podrán derrotar a sus enemigos. Y por primera vez, el juego tiene una faceta multijugador nunca vista que te permite elegir entre una gran variedad de personajes únicos, cada uno con sus propias armas y técnicas de asesinato. Podrás poner a prueba tus habilidades contra otros jugadores de todo el mundo. Es hora de unirse a la Hermandad.
Requerimientos Mínimos:
· Sistema Operativo: Windows XP (32-64 bits) /Windows Vista (32-64 bits)/Windows 7 (32-64 bits)
· MicroProcesador: Intel Core 2 Duo 1.8 GHZ o AMD Athlon X2 64 2.4GHZ
· Memoria: 1.5 GB Windows XP / 2 GB Windows Vista ? Windows 7
· Chip Gráfico: 256 MB DirectX 9.0?compatible con Shader Model 3.0 o superior (ATI RADEON HD 2000/3000/4000/5000/6000 series, NVIDIA GeForce 8/9/100/200/300/400/500 series)
· DirectX: 9.0
· Espacio en Disco Duro: 8 GB
· Tarjeta de Sonido: DirectX 9.0
Requerimientos Recomendados:
· Sistema Operativo: Windows XP (32-64 bits) /Windows Vista (32-64 bits)/Windows 7 (32-64 bits)
· MicroProcesador: Intel Core 2 Duo E6700 2.6 GHz o AMD Athlon 64 X2 6000+ o superior
· Memoria: 1.5 GB Windows XP / 2 GB Windows Vista ? Windows 7
· Chip Gráfico: GeForce 8800 GT or ATI Radeon HD 4700 o superior (ATI RADEON HD 2000/3000/4000/5000/6000 series, NVIDIA GeForce 8/9/100/200/300/400/500 series)
· DirectX: 9.0
· Espacio en Disco Duro: 8 GB
· Tarjeta de Sonido: 5.1
Ubisoft end post-it war with Assassin's creed hidden blade

The French developers have for months and the adjacent office building go - and create 8-bit window art with post-it notes. The massive company, that these three stories high Ezio auditore da Firenze had been....
We hope that this rivalry again, even if only to more by Ubisoft of the amazing art to see skills. In the meantime, please, you will get to work!
A group of Assassin's creed brotherhood?
Siesque there is someone, please comment has!
salu3
The Witcher 2: Assassins of Kings - PC - GR-review
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Before we proceed, understand that I actually like the gameplay in The Witcher 2. In fact, it's exceptional. Combat is easy to play yet hard to master – an elusive quality in action RPG combat mechanics – with plenty of difficulty and interesting combat scenarios. By the end of the incredibly well put-together tutorial, you'll feel like you honestly participated in medieval siege. A rich and complex crafting system underpins plenty of gameplay interactions and makes many of the incidental bits of junk you collect through the game have real value. And on top of all of this, The Witcher 2 is one of those rare RPGs that flirts with having real consequence to player decisions throughout the dialogue.
Thus, I feel I have to give The Witcher 2: Assassins of Kings a good review score; by every objective standard of game design, development, and production values, it is an excellent game. I cannot recommend it unreservedly, however, as a few things about the game never quite clicked into place for me. I found myself, at the end of it, more stricken by some of the evident gaps in story and gameplay direction than enthusiastic for the inevitable sequel that, presumably, will tie together the numerous loose ends of the storyline.

The first Witcher was a game that I had a very hard time playing through. On the one hand, I loved the writing and variety of choice available throughout the dialogue and intrigue portions of the game; on the other hand, most of the momentary gameplay was painfully overcomplicated and obtuse. Any game requiring that I explicitly enter combat mode and then explicitly choose a stance before I can start wailing on dudes loses points in my book. The Witcher 2 eschews many of the more glaring flaws of the original game—a more streamlined UI, a closer camera so you can really see what's going on, and a combat system that emphasizes skill are all welcome additions to the series.
There are some distinct flaws in the gameplay, though nothing major. The first and most obvious one is how side quest objectives are communicated. The Witcher 2 has joined the slew of recent games that basically lead you through the objectives to complete side quests (and, actually, main quests) by hand. While I have some objections to that in general, my complaint in this case is more about some of the little gaffes in how that's presented.
Exhibit A: The Grapeshot Bomb. For one quest, you're told to blow up some tunnel entrances made by some nasty little monsters. By that point, you've got bombs handy. Since the contextual 'destroy nest' button just has Geralt mutter something about needing to blow up the nests, it made complete sense to throw a few bombs at the nests. Right? Wrong. Turns out you were supposed to build a specific kind of bomb called grapeshot in order to wreck the tunnels. Only, nothing in the game tells you that, and other bombs do nothing.
The next major flaw in the gameplay is that autosaving is used in the game, but not always in intelligent ways. At some boss fights, the game will autosave right before the big introduction cut-scene of the boss. This makes sense if you walk away from the game for a few days after dying to the monster once; but if you're like me, and try again... several times... then needing to blunder through the cut-scene time and again becomes a real nuisance. Even with the option to skip the cut-scene. What's perhaps worst about it, though, is that if they were going to give you a save before the cutscene, why not make it a few steps back, so you had a moment to chug potions and do all the little prepwork steps involved in being a good Witcher?

The third major flaw is that there are unique gameplay modes – such as stealth – which will activate contextually, but you are explicitly told to enter them. Since the game decides when you enter into the mode, why are you telling me to go into the mode? What button is that? Not a big deal by any means, but a little irritation all the same.
Graphically and aurally, the Witcher 2 is a very well put-together game. Lush visuals, fantastic texture work, great visual effects, and clear iconography keep the game attractive. The game is a bit of a beast, though, and framerates will be an issue in some areas if you have the settings cranked up.
The music is, by and large, very fitting, and the sound design tactfully places you in the middle of the events of the game. Lots of nice little touches – folks chopping away at wood in a little village, the crumbling of nearby rocks as you climb down a cliff face, or the occasional snap of twigs as you tromp through the forest – pop out of the speakers regularly. Voice acting – with the hilarious exception of Geralt himself – is also quite good. The issue with Geralt's voice acting is that he always sounds like he's trying his best not to shit his pants. This is unfortunate in a character that's supposed to be the hero of the story; if he's clenching muscles so hard that he always sounds kinda like the Christian Bale Batman, something's very wrong and he should get a check-up.
I think I take the most issue with the writing and character design. By and large, the Witcher series has a very dim view of most people. Just about everyone is an asshole in The Witcher 2; even Geralt's sorceress girlfriend, the character who the writers tried hardest to make sympathetic, comes off as a catty, jealous bitch at times. It's not that I believe people are always nice and friendly, but when there's not a single decent person to talk to, it gets hard to take any of the characters seriously.
Main characters like Roche, the medieval equivalent to the head of the CIA, and Iorveth, the fantasy equivalent of Muqtada al-Sadr, both treat Geralt approximately the same (barely-concealed disgust and overt distrust); this makes key choices in the plot line feel irrelevant and arbitrary. When just about every person in a village calls you mutant to your face and spits in your general direction, you really have to wonder why you help these idiots with their monster problems. Maybe they deserve to get eaten by the local kraken-esque monstrosity.

The other side of this is that some of the best written, most charismatic and genuinely fun characters to be around don't last terribly long. This is made abundantly clear by the end of the tutorial. Apparently in Witcher world, fun people aren't fit to live.
By the end of the game, I found myself left with a distinctly ashen taste in my mouth; the victories are left hollow and incomplete. Partially because the ending doesn't fully resolve the numerous sub-plots of the game, but also because the storyline felt arbitrary and disconnected. The Witcher's style – weirdly dark and artificially edgy, especially for a fantasy title – creates disjointed storylines that, even when the promised ending occurs, are a letdown.
I also might mention that The Witcher 2 represents a... particular view of women. If you are comfortable seeing women portrayed as little more than tits and ass, then this is the game for you! If, on the other hand, you find the lack of strong female characters in games to be irritating, then this really isn't for you. Triss and Ves, two of the notable female characters of the game, don't count, by the way; both spend most of their screen-time in form-fitting outfits, prancing their overly shapely asses about the focus point of the camera and generally requiring Geralt's manly help to accomplish much of anything.
Despite all the little flaws and caveats, The Witcher 2 is, ultimately, a fantastic game; any fan of darker, more consequentialist fiction will find themselves right at home. Nevertheless, those of you looking for something more upbeat, more uplifting – and frankly, less draining to play – will want to look elsewhere. The Witcher 2 is bittersweet.
Assassin's creed 2 [full] [ISO] [Español] [MU]
Posted by Bombon15 23/06/11 06:00 am in General
Ezio makes polished his assassin creed adventure and extended version with more.
Considered one of the best games of 2009, could remain the adventures of Ezio in Assassin's creed 2 without its specific version for PC. Compatible welcomed on 4 March version of the Renaissance in Italy of Ubisoft Montreal, and this time with their DNA sequences.
Ubisoft was at the end of September 2009, the bad news for PC users: wait to prove prominent Assassin's creed 2, the best game of the year by the readers of 3DJuegos as a title.
But added a complete gaming experience with the reaction: wait until the next on 4 March, when he probably pays the compatible version, and Ubisoft Montreal player appears studios of proposed "Peceros" no cost - the adventures of Ezio in the Renaissance period to extend to two downloadable content.
How many of you know, within the 14 sequences, which nourish Assassin's creed 2 missing sequences 12 and 13, have been excluded and then on Xbox 360 and PlayStation 3 users in exchange for a few euros made available because of lack of time in the development of the title. Ubisoft, rewarded his wait Player compatible, with a copy of Assassin's creed 2 to acquire (sequence 12) "Battle of Forlì" and "Las Hogueras de Las Vanidades" (sequence 13), although this time incorporated in the game and not as downloadable content.
Platform: PC
Number of players: 1
Genre: Action, adventure
Distributed by: UbiSoft
Weight: 6.4 GB
OS: Windows XP/Windows Vista / Windows 7
Processor: Intel Core 2 Duo 1.8 GHZ or AMD Athlon X 2 64 2.4 GHz
RAM: 1.5 GB
Video card: 256 MB
Hard disk: 8 GB
Link: http://www.youtube.com/watch?v=mVWhWsgHzKM
Link: http://www.youtube.com/watch?v=00vT734svtk
Link: http://www.youtube.com/watch?v=-vVdWJ-3NMQ
As a disclaimer?
First download the file usually, and open it with Jdownloader (if what you got download it here http://jdownloader.org/download/index)
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pass: http://www.unloadgames.com/
Rating: did not qualify!, voices:. CrearEstrellas (35553)You need to register, leave a comment!
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Assassin's creed: Brotherhood [full] [ISO] [Spanish] [MU]
Posted by Bombon15 on 23/06/11 08:30 pm in General
The life of the Ezio auditore, a legendary murderous master, who are fighting against the powerful order of the Knights Templar. His journey takes you to the largest city of Italy, Rome, Centre which makes, jealousies and corruption, for there beat the heart of his enemy.
It will defeat the tyrants and corrupt populate the ROM does not only require strength, but leadership, such as Ezio need to command a full fraternity of assassins who fight on his side. Only by working together, they will defeat their enemies.
And for the first time, the game a side multiplayer, which allows the choice between a variety of unique characters, each with their own weapons and murder techniques. Skills against other players from around the world can be put to test. The game includes real historical characters, such as Leonardo da Vinci, Machiavelli Nicholas and Caterina Sforza. This would continue the story of Ezio auditore Desmond continues to participate in the next video game of Assassin's creed closes, but.
Platform: PC
Genre: Action, adventure
Developed by: Ubisoft Montreal
Release date: 17 March 2011
Recommended age: 18
Language: Spanish, voice and text
Weight: 8 GB
Important
http://www.Taringa.NET/Posts/Juegos/11266802/Assassin_s-Creed-_Full_-_ISO_-_Espanol_-_MU_.html
http://www.Taringa.NET/Posts/Juegos/11267407/Assassin_s-Creed-2-_Full_-_ISO_-_Espanol_-_MU_.html
OS: Windows XP / Vista / 7
Processor: Intel ® Core 2 Duo 1.8 GHZ / AMD Athlon X 2 64 2.4 GHz
RAM: 1.5
Video card: ATI ® RADEON ® HD 2000 series / NVIDIA GeForce ® 8 series / 256 MB
Hard disk: 8 GB
Link: http://www.youtube.com/watch?v=b2Ay0plpImA
Link: http://www.youtube.com/watch?v=p9o3hSPzDmg
As a disclaimer?
First download the file usually, and open it with Jdownloader (if what you got download it here http://jdownloader.org/download/index)
http://www.Megaupload.com/?d=SZLQ4CN5
pass: http://www.unloadgames.com/
Rating: did not qualify!, voices:. CrearEstrellas (35560)You need to register, leave a comment!
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Assassins creed: Brotherhood Medicina + updates [ISO Spanish] [MULT-DVD] [-RAZOR1911] [PC game]
server temporarily unavailable server temporarily unavailable Posteado por Anonimo el 20/06/11 12:51 am en Accion
ISO | 7.79 GB | MULTI11: Inglés (ENG), Dinamarca (DEN), Holanda (NL),
Francés (FR), Alemán (DE), Italiano (IT), Noruega (NOR), Polonia (PL),
Portugués (POR), Español (SP), Suecia (SW) | Medicina Incl. |
Plataforma: PC | Número de jugadores: 1-8 | Género: Acción, Aventura |
Temática: Histórico | Desarrollado por: Ubisoft Montreal | Distribuido
por: UbiSoft | Lanzamiento: 17 de marzo de 2011 | Edad recomendada
(PEGI): 18+ |

Vive y respira como Ezio, el legendario Maestro Assassin, en su lucha
contra la poderosa Orden de los Templarios. En esta ocasión viajará
hasta la más increíble de las ciudades Italianas, Roma, centro de poder,
corrupción y avaricia, para así lograr atacar en el corazón de su
enemigo.
Vencer a los corruptos
tiranos que allí se encontrará requerirá no sólo su fuerza, sino también
de su liderazgo, puesto que Ezio comandará una Hermandad que luchará a
su lado. Sólo trabajando juntos, los Assassin conseguirán vencer a sus
enemigos mortales.
Por primera
vez, Assassin’s Creed La Hermandad ofrece un modo multijugador nunca
visto. Los jugadores podrán ayudar a los Templarios sirviéndose de
Abstergo para entrenarse en el arte de los Assassin y así acabar con
ellos de una vez por todas. Los jugadores pueden escoger dentro de una
amplia opción de personajes, cada uno con sus propias armas y técnicas, y
mediar su habilidad frente a otros jugadores de todo el mundo en
diferentes modos de juegos.



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Former Assassin's now work creed Creative Director at THQ

This THQ has gone to the concern of several "get." A new company means towards new games and new name. Director Guiellmo del Toro of one of these names was obvious. During del Toro's game still years away, a different name should much more important for you:
Patrice Desilets. He is the Creator who is Assassin's creed franchise and one of the biggest names Ubisoftportfolio. THQ recently a major development house in Montreal, accession of Ubisoft Montreal, Eidos Montreal and EA Montreal built. Patrice was portfolio with a shift with a walk on the street of one of the biggest names in the THQ.
Word was that Desilets building a team talent of his former Ubisoft development House had already begun with developers. Got that sued THQ and developer in some hot water like Ubisoft strengthen the non-compete obligation in Desilets contract.The creative freedom that THQ is his artist and developer - and their willingness to make games, that one really artistic vision-reflect really moved me to THQ. I want to create an incredibly talented team of THQ, and am very concerned to get started to create a new project.
After the start of a new IP address, which started quite well, THQ Desilets dev Ubisoft what had to leave to offer? See the full press release here.
2011 E3: Assassin's creed: revelations
Ezio runs the world, continuing doubt stab.
E3 first impressions: Assassin's creed revelations

What do you think about the annual releases? Developers, fans and Guitar Heroescan really hurt a business model that flogs a franchise on an annual basis. The first reference of the Ubisoft for such measures with their excellent Assassin's creed series, each entry in the franchise will be better, while I was normal. If you give me more, I'll take more.
Assassin's creed: revelations this trend appears to continue. Not only game will contain this fall the most expected genetic memory assassins vs Crusader a new single-player campaign, which promises to answer some of your burning questions, but it also brings the amazing multiplayer from brotherhood. I managed to some of the revelationtweaked multiplayer mode play today and saw more of the single-player campaign.
First feels multimedia player out, just like in brotherhood. I managed to surpass all other players in the game... combined. While I was sure the Rep knew, what I did, my aerial kills, hidden kills and surgical stalking incorrectly shown him. New perks such as smoke mines provide new strategies for both escape and kill. Your plant a mine in the vicinity of escape routes to create own escape gate or one fall below your perch to catch players, that in you. I saw a few new options for customization in my multiplayer session.
Assassins, in revelationmultiplayer hop can icons, titles, and more set. Ubisoft expands multiplayer with new modes and options for murderers who have already exhausted all in brotherhood. If it brings more players for multiplayer Katz, Ubisoft has done their job. Of course,Assassin's creed is really all about the single-player and Ubisoft showed much, that off as well as.
Ezio's new hook blade makes certainly traversal faster and more dynamic. Regardless of whether you start up multiple grab handles or slide wires in air double murder, opened many new movement the hook blade options. The hook sword means also a variety of new, vicious kill animations and faster fight. The demo showed Ezio enemy as he ran into him, introduction to a string combat kill hooks.
Strong on the cinematic as gameplay, often by settingrevelations shots also seems and cinematics change environment is divided. Ezio stabilvor an entire port on fire to escape, confused by the flames and falling masts, sinking ships and the occasional enemy. Ubisoft left us with a short teaser on Desmond's role in revelations.
Not much was about Desmond captured psyche following brotherhood, but we saw some photos taken by MC Escher type platforming levels and some fascinating computer language, suggesting that Desmond was spirit with the animus wrestling programming language.
It is a great deal more E3 2011 coverage from game revolution to keep your eye on more impressions, hands-on thoughts and previews. We will provide some news, while we're at it.
Final Assassin's creed: revelations teaser breaks a hidden blade
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Final Assassin's Creed: Revelations Teaser Breaks a Hidden Blade
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While Ubisoft has been known to jump the shark in their press conferences, we'll at least want to keep our eyes pealed for the full Assassin's Creed: Revelations reveal. The final teaser trailer above confirms that the game will make it's debut at E3 2011 and conclude Ezio's story.
I'm a lot more interested in what's happening with Desmond and I'm probably all the more eager to see what's up with Altair after all these years. Satiate your curiosity with some prerelease concept art as we twiddle our thumbs until E3 2011.






If you need the inside track on all the latest E3 news, impressions, leaks, and media, keep your browser locked on our E3 2011 tag page. Game Revolution will be delivering on all fronts leading up to and throughout the big show. Related Games: Assassin's Creed: RevelationsTags: assassins-creed, ubisoft, trailer
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Summer is just about upon us now; finals are bearing down on college students, with the promise of summer break and all of the broken air-conditioners, rushed vacation plans and charred meat that it entails. It also marks the beginning of what I like to call, the “Game Release Doldrums,” so named because it’s the season where the fewest games I am interested in are released. Though it looks like this year’s GRD should not be too tedious, I guarantee that most, if not all,...
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